import QtQuick import Quickshell Rectangle { width: 200 height: 200 color: "black" SpriteSequence { id: anim anchors.centerIn: parent width: 64 // frame width height: 64 // frame height running: true interpolate: false Sprite { name: "idle" source: "anim.png" // your spritesheet frameCount: 6 // total number of frames frameWidth: 64 // single frame size frameHeight: 64 frameRate: 12 // frames per second } } }